Dragon Ball Super: Masters

Training Goals Son Goku (Revision) (BT15-069) [DBS-BE21]

Training Goals Son Goku (Revision) (BT15-069) [DBS-BE21]

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Description

  • Rarity: Rare
  • Number: BT15-069
  • Description: [Auto] When this card is played, look at up to 5 cards from the top of your deck, choose up to 1 green "Son Goku" card with an energy cost of of 5 or less, or 1 green Unison card with a specified cost of 2 among them, then shuffle your deck.
    [Activate:Main] [Limit 1] G, if there are 3 or more "King Kai's Training" under a "King Kai's Planet" in your Battle Area : Choose up to 1 "Kaio-Ken Son Goku, Confronting Invasion" in your deck or Warp, play it on top of this card, then shuffle your deck if you looked through it.
  • Card Type: Battle
  • Color: Green
  • Energy(Color Cost): 1(G)
  • Special Trait: Saiyan
  • Power: 4000
  • Combo Power: 5000
  • Combo Energy: 0
  • Era: Saiyan Saga
  • Character: Son Goku

[Auto] When this card is played, look at up to 5 cards from the top of your deck, choose up to 1 green "Son Goku" card with an energy cost of of 5 or less, or 1 green Unison card with a specified cost of 2 among them, then shuffle your deck.
[Activate:Main] [Limit 1] G, if there are 3 or more "King Kai's Training" under a "King Kai's Planet" in your Battle Area : Choose up to 1 "Kaio-Ken Son Goku, Confronting Invasion" in your deck or Warp, play it on top of this card, then shuffle your deck if you looked through it.

Card Details

Condition grading: Near Mint (NM), Lightly Played (LP), Moderately Played (MP), Heavily Played (HP). All cards are graded by our team before listing.

Shipping & Returns

Orders ship within 1-2 business days. Cards are shipped in protective sleeves and top loaders. Returns accepted within 14 days if item is not as described.

Authenticity Guarantee

Every card is verified authentic by our team of TCG experts. We do not sell reprints, counterfeits, or altered cards.

Grading Guide

NM: No visible wear. LP: Minor edge wear, no creases. MP: Moderate wear, minor scratches. HP: Heavy wear, creases or major scratches present. DMG: Heavily damaged but playable.

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