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Symph Amplifire (92) (RATE)

Symph Amplifire (92) (RATE)

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Description

  • Number: RATE-EN092
  • Rarity: Common
  • Attribute: WIND
  • Card Type: Field Spell
  • Description: Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed.
    - 5 Counters: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field.
    - 7 Counters: Banish cards your opponent controls and/or in their Graveyard, up to the number of "Symphonic Warrior" cards on the field.

Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed.
- 5 Counters: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field.
- 7 Counters: Banish cards your opponent controls and/or in their Graveyard, up to the number of "Symphonic Warrior" cards on the field.

Card Details

Condition grading: Near Mint (NM), Lightly Played (LP), Moderately Played (MP), Heavily Played (HP). All cards are graded by our team before listing.

Shipping & Returns

Orders ship within 1-2 business days. Cards are shipped in protective sleeves and top loaders. Returns accepted within 14 days if item is not as described.

Authenticity Guarantee

Every card is verified authentic by our team of TCG experts. We do not sell reprints, counterfeits, or altered cards.

Grading Guide

NM: No visible wear. LP: Minor edge wear, no creases. MP: Moderate wear, minor scratches. HP: Heavy wear, creases or major scratches present. DMG: Heavily damaged but playable.

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