YuGiOh
Superheavy Samurai General Coral (16182) (MP16)
Superheavy Samurai General Coral (16182) (MP16)
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Description
Description
- Number: MP16-EN182
- Rarity: Common
- Attribute: EARTH
- Monster Type: Machine
- Card Type: Pendulum/Effect Monster
- Attack: 300
- Defense: 500
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Description: Pendulum Effect : While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
Monster Effect : If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.
Pendulum Effect : While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
Monster Effect : If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.
Card Details
Card Details
Condition grading: Near Mint (NM), Lightly Played (LP), Moderately Played (MP), Heavily Played (HP). All cards are graded by our team before listing.
Shipping & Returns
Shipping & Returns
Orders ship within 1-2 business days. Cards are shipped in protective sleeves and top loaders. Returns accepted within 14 days if item is not as described.
Authenticity Guarantee
Authenticity Guarantee
Every card is verified authentic by our team of TCG experts. We do not sell reprints, counterfeits, or altered cards.
Grading Guide
Grading Guide
NM: No visible wear. LP: Minor edge wear, no creases. MP: Moderate wear, minor scratches. HP: Heavy wear, creases or major scratches present. DMG: Heavily damaged but playable.
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