Digimon Card Game
Diarbbitmon ACE (English Exclusive) (13) [BT15]
Diarbbitmon ACE (English Exclusive) (13) [BT15]
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Description
Description
- Rarity: Super Rare
- Number: LM-013 SR
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Description: [Hand] [Counter] [Blast Digivolve] (One of your Digimon may digivolve into this card without paying the cost.)
[On Play] [When Digivolving] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, gain 2 memory.
[When Attacking] You may play 1 Digimon card with [Angoramon] in its text from your hand without paying the cost. At the end of your opponent's turn, return that Digimon to the hand.
Overflow "-4" (As this card moves from the battle area or under a card to another area, lose 4 memory.) - Level (Lv.): 6
- Color: Green
- Card Type: Digimon
- Play Cost: 6
- Digimon Power (DP): 11000
- Digivolve 1 Level: 5
- Digivolve 1 Color: Green
- Digivolve 1 Cost: 3
- Digimon Form: Mega
- Digimon Attribute: Vaccine
- Digimon Type: Beast Knight
[Hand] [Counter] [Blast Digivolve] (One of your Digimon may digivolve into this card without paying the cost.)
[On Play] [When Digivolving] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, gain 2 memory.
[When Attacking] You may play 1 Digimon card with [Angoramon] in its text from your hand without paying the cost. At the end of your opponent's turn, return that Digimon to the hand.
Overflow "-4" (As this card moves from the battle area or under a card to another area, lose 4 memory.)
Card Details
Card Details
Condition grading: Near Mint (NM), Lightly Played (LP), Moderately Played (MP), Heavily Played (HP). All cards are graded by our team before listing.
Shipping & Returns
Shipping & Returns
Orders ship within 1-2 business days. Cards are shipped in protective sleeves and top loaders. Returns accepted within 14 days if item is not as described.
Authenticity Guarantee
Authenticity Guarantee
Every card is verified authentic by our team of TCG experts. We do not sell reprints, counterfeits, or altered cards.
Grading Guide
Grading Guide
NM: No visible wear. LP: Minor edge wear, no creases. MP: Moderate wear, minor scratches. HP: Heavy wear, creases or major scratches present. DMG: Heavily damaged but playable.
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