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Dragon Ball Super: Masters

Cell, Unending Despair (EX21-18) [DBS-BE21]

Cell, Unending Despair (EX21-18) [DBS-BE21]

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Description

  • Rarity: Expansion Rare
  • Number: EX21-18
  • Description: [Energy-Exhaust] [Barrier]
    [Arrival Green/Yellow] G / Y
    [Permanent] If your Leader is green or an "Android" card, reduce the combo cost of this card in your hand by 1.
    [Permanent] If your Leader is a green "Cell" card and there are no card under this card, reduce this card''s energy cost by 1.
    [Auto] When this card is played, add up to 1 "Two-Star Ball, Parasitic Darkness" from your deck to your hand, then shuffle your deck.
    [Activate:Main] [Limit 1] If your Leader is a green "Cell" card : Your Leader is also treated as yellow for the turn.
  • Card Type: Battle
  • Color: Green;Yellow
  • Energy(Color Cost): 8(GYY)
  • Special Trait: Android
  • Power: 15000
  • Combo Power: 5000
  • Combo Energy: 1
  • Era: Android Cell Saga
  • Character: Cell

[Energy-Exhaust] [Barrier]
[Arrival Green/Yellow] G / Y
[Permanent] If your Leader is green or an "Android" card, reduce the combo cost of this card in your hand by 1.
[Permanent] If your Leader is a green "Cell" card and there are no card under this card, reduce this card''s energy cost by 1.
[Auto] When this card is played, add up to 1 "Two-Star Ball, Parasitic Darkness" from your deck to your hand, then shuffle your deck.
[Activate:Main] [Limit 1] If your Leader is a green "Cell" card : Your Leader is also treated as yellow for the turn.

Card Details

Condition grading: Near Mint (NM), Lightly Played (LP), Moderately Played (MP), Heavily Played (HP). All cards are graded by our team before listing.

Shipping & Returns

Orders ship within 1-2 business days. Cards are shipped in protective sleeves and top loaders. Returns accepted within 14 days if item is not as described.

Authenticity Guarantee

Every card is verified authentic by our team of TCG experts. We do not sell reprints, counterfeits, or altered cards.

Grading Guide

NM: No visible wear. LP: Minor edge wear, no creases. MP: Moderate wear, minor scratches. HP: Heavy wear, creases or major scratches present. DMG: Heavily damaged but playable.

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